Opened 8 years ago
Last modified 3 years ago
#3918 closed enhancement
animal DPS balance — at Initial Version
Reported by: | Palaxin | Owned by: | |
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Priority: | Nice to Have | Milestone: | Alpha 24 |
Component: | Simulation | Keywords: | |
Cc: | Patch: |
Description
This is the second part of #3778.
Having a closer look at gaia animals' attack, there are many strange things to observe. E.g. a wolf nearly has triple the DPS1 of a lioness. Lions are also pwned by boars, the crocodile gets smashed by a wolf and even the big rhino doesn't do more damage than wolves.
attack | |||||
---|---|---|---|---|---|
animal | hack | pierce | crush | RT1 | DPS2 |
lioness | 15 | 2 | 7.5 | ||
lion | 20 | 2 | 10 | ||
boar | 12 | 1 | 12 | ||
crocodile | 30 | 2 | 15 | ||
wolf | 10 | 10 | 1 | 20 | |
snow wolf | 10 | 10 | 1 | 20 | |
bear | 20 | 20 | 2 | 20 | |
rhinoceros | 20 | 20 | 2 | 20 | |
tiger | 30 | 20 | 2 | 25 | |
walrus | 15 | 10 | 1 | 25 | |
North African elephant | 20 | 20 | 1 | 40 | |
Asian elephant | 22 | 10 | 18 | 1 | 50 |
African bush elephant | 25 | 10 | 20 | 1 | 55 |
Below is a first proposal how to adjust the values. If there are no complaints, I will create a patch based on that. I rounded all values to multiples of 5 and assumed that hack attack corresponds to paws and pierce attack to teeth or horns. Crush attack is added for very large animals. I assume the repeat time is roughly adjusted to the animation but I will still check for possible changes there. Note that the average DPS of all animals nearly remains the same (from 24.6 to 24.2).
attack | |||||
---|---|---|---|---|---|
animal | hack | pierce | crush | RT1 | DPS2 |
boar | 10 | 1 | 10 | ||
wolf | 5 | 5 | 1 | 10 | |
snow wolf | 5 | 5 | 1 | 10 | |
bear | 20 | 10 | 2 | 15 | |
lioness | 20 | 10 | 2 | 15 | |
lion | 20 | 10 | 2 | 15 | |
tiger | 25 | 15 | 2 | 20 | |
crocodile | 20 | 20 | 2 | 20 | |
walrus | 10 | 10 | 1 | 20 | |
rhinoceros | 30 | 20 | 10 | 2 | 30 |
North African elephant | 20 | 10 | 10 | 1 | 40 |
Asian elephant | 25 | 10 | 15 | 1 | 50 |
African bush elephant | 30 | 10 | 20 | 1 | 60 |
1 repeat time 2 damage per second = (hack attack + pierce attack + crush attack) / repeat time