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Changes between Initial Version and Version 1 of Ticket #3930, comment 5


Ignore:
Timestamp:
05/14/16 11:18:58 (9 years ago)
Author:
fatherbushido

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  • Ticket #3930, comment 5

    initial v1  
    1 Done :
    2 - add a mandatory TechCostMultiplier in ProductionQueue schema (set to 1 by default). I checked all production queue (and even check with scenario Units demo).
    3 - patch enables modification of technology cost in the production queue of a building with the key TechCostMultiplier/stuff (stuff can be food, wood, stone, metal, time).
     1Done : !
     2- add a mandatory !TechCostMultiplier in !ProductionQueue schema (set to 1 by default). I checked all production queue (and even check with scenario Units demo).
     3- patch enables modification of technology cost in the production queue of a building with the key !TechCostMultiplier/stuff (stuff can be food, wood, stone, metal, time).
    44- Said modifications are well taken into account in the gui.
    55- I joined as example two mauryans auras (according to TBD tooltips and to design docs).