Opened 8 years ago

Last modified 5 years ago

#4050 new enhancement

Build back own buildings to gather resources

Reported by: OptimusShepard Owned by:
Priority: Nice to Have Milestone: Backlog
Component: Simulation Keywords:
Cc: Patch:

Description

As alternative to deleting building there should be the ability to tear down buildings with your workers and get some of the resources back. The amount of the resources should be lower than the building cost. Also the gather rate should be lower than the normal gather rate.

Additional: There could be a tech to rise the efficiency.

Change History (7)

comment:1 by OptimusShepard, 8 years ago

Priority: Should HaveNice to Have

comment:2 by OptimusShepard, 8 years ago

Type: defectenhancement

comment:3 by Palaxin, 8 years ago

I like this idea, but shouldn't the gather rate be higher than normal? There are many examples in history where the material of old buildings was used for new structures (e.g. the Colosseum and the top layer of the pyramids made of limestone). Obviously it had been easier to take the existing building material than produce new one. However it seems this especially affected buildings of monumental size, small buildings decompose much faster on their own (but you won't believe that a decent part the surface of the Bent Pyramide still intact like 4600 years ago). So I'm not sure if we want to add this mechanic for all buildings.

comment:4 by sanderd17, 8 years ago

You could try to do that in a mod IMO (it's perfectly feasible), but I think it would be too micro for the game.

comment:5 by Palaxin, 8 years ago

would make endgame on low resource maps much more interesting though... and a limitation to really big buildings (CC, fortress, wonder, walls, theatre, lighthouse etc.) wouldn't add to much micro IMO

comment:6 by fatherbushido, 7 years ago

(Reclaiming sounds like a good feature for robotic/futurist mod)

comment:7 by Imarok, 5 years ago

Component: UI & SimulationSimulation

Move tickets to Simulation as UI & Simulation got some sub components.

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