Changes between Initial Version and Version 6 of Ticket #4072


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Timestamp:
Jun 1, 2017, 8:39:49 PM (7 years ago)
Author:
Sandarac
Comment:

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  • Ticket #4072

    • Property Component UI & SimulationCore engine
    • Property Summary Reloading mods several times crashes on Windows because the VFS Cache can't find memoryRemove Vfs Cache
    • Property Priority Should HaveMust Have
    • Property Milestone Alpha 21Work In Progress
    • Property Keywords simple added
    • Property PatchPhab:D587
  • Ticket #4072 – Description

    initial v6  
    11Reloading mods call InitVFS, which tries to allocate 200MB of contiguous memory each time. On windows 32-bit, this quickly ends up crashing because the memory can't be found. Reponsible function is in GameSetup.cpp
    2 
    32See IRC on 26-06-2016. Maybe we should just remove the cache?