Opened 8 years ago
Last modified 5 years ago
#4072 closed defect
Reloading mods several times crashes on Windows because the VFS Cache can't find memory — at Initial Version
Reported by: | wraitii | Owned by: | |
---|---|---|---|
Priority: | Should Have | Milestone: | Alpha 23 |
Component: | Core engine | Keywords: | |
Cc: | Patch: |
Description
Reloading mods call InitVFS, which tries to allocate 200MB of contiguous memory each time. On windows 32-bit, this quickly ends up crashing because the memory can't be found. Reponsible function is in GameSetup.cpp
See IRC on 26-06-2016. Maybe we should just remove the cache?
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