Opened 8 years ago
Last modified 5 years ago
#4132 closed defect
Walking idlers — at Initial Version
Reported by: | elexis | Owned by: | |
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Priority: | Should Have | Milestone: | Alpha 24 |
Component: | UI & Simulation | Keywords: | simple |
Cc: | Patch: |
Description
In this svn game with r18581 there were two of my archers (entity ID 7864
and 7016
) at minute 14:20 which were walking from my civic center to the middle of the map, yet remained in INDIVIDUAL.IDLE
, with empty orders
and isIdle:true
(thus showed up in the idle unit query), while the other walking archers of that group were correctly in INDIVIDUAL.WALKING
, having a walk order in the order
array and having isIdle:false
.
Change History (6)
by , 8 years ago
Attachment: | commands.txt added |
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by , 8 years ago
by , 7 years ago
Attachment: | commands.2.txt added |
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Alpha 21 replay where two of the women I ordered to walk at minute 13 remain in the INDIVIDUAL.RETURNRESOURCE.APPROACHING
state, still have that "ReturnResource" order and move to the destination without walk animation.
by , 7 years ago
Attachment: | screenshot2094.jpg added |
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by , 7 years ago
Attachment: | commands.3.txt added |
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Alpha 22 replay where my women near the civic center experienced the bug at minute 7.
by , 7 years ago
Attachment: | screenshot1021.jpg added |
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Needs exactly this version of the map