Changes between Version 6 and Version 7 of Ticket #4170


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Timestamp:
Nov 20, 2016, 11:53:22 PM (7 years ago)
Author:
fatherbushido
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  • Ticket #4170 – Description

    v6 v7  
    33- The actors are `structures/mercenaries/camp_egyptian.xml` and `structures/ptolemies/settlement.xml`. Those two actor templates are almost duplicated. ~~Take care that `structures/ptolemies/settlement.xml` is used by `structures/sele_military_colony` in game structure template.~~
    44- That `merc_camp_egyptian` is currently used in Nile skirmish map. It is a gaia building that player can capture. It is aimed that player can so train some egyptian(ptolemies) mercenaries. Currently, if we use {civ} in the production queue, we will train in fact the player civ units. If we don't use {civ} then we'll train egyptian mercenaries and so will access to their buildings (and due to barracks inheritence, player civ units are also trainable in this camp).
    5 - moreover, in this structure we can research some old unused techs (which was forgotten i guess).
     5- ~~moreover, in this structure we can research some old unused techs (which was forgotten i guess).~~
    66
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