Opened 8 years ago
#4202 new enhancement
Save simulation hash in singleplayer games to validate replays
Reported by: | elexis | Owned by: | |
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Priority: | Should Have | Milestone: | Backlog |
Component: | Core engine | Keywords: | |
Cc: | Patch: |
Description
Having the simulation state hash recorded to the commands.txt
replayfile is a very good idea. As long as there hasn't been an OOS error when replaying, the shown match is known to be identical to the original game seen.
If the hashing is significantly slow, then it would have to become optional.
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