Opened 8 years ago

#4202 new enhancement

Save simulation hash in singleplayer games to validate replays

Reported by: elexis Owned by:
Priority: Should Have Milestone: Backlog
Component: Core engine Keywords:
Cc: Patch:

Description

Having the simulation state hash recorded to the commands.txt replayfile is a very good idea. As long as there hasn't been an OOS error when replaying, the shown match is known to be identical to the original game seen.

If the hashing is significantly slow, then it would have to become optional.

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