Changes between Initial Version and Version 1 of Ticket #4267, comment 3
- Timestamp:
- Jun 13, 2017, 6:21:01 AM (7 years ago)
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Ticket #4267, comment 3
initial v1 2 2 3 3 D630 shows that if a CC is near the map border, the initial exploration of player territory also marks territory outside of the world as explored. That exploration is just not visible in almost all cases but this one. 4 5 If we set `edgeSize` in `LosIsOffWorld` of the `CCmpRangeManager.cpp` to `0` or `1` and start a square map, we will see that two sides of the minimap are being rendered that shouldn't: 6 7 [[Image(https://trac.wildfiregames.com/raw-attachment/ticket/4267/messed_up_minimap.jpg, 800px, center)]] 8 9 So it seems we only need one stripe of explored territory to have it rendered all the way down.