#436 closed task (fixed)
Entity commands
Reported by: | Philip Taylor | Owned by: | Philip Taylor |
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Priority: | Should Have | Milestone: | |
Component: | UI & Simulation | Keywords: | |
Cc: | Patch: |
Description
It needs to be possible for the GUI to push commands onto a command queue, which (eventually) will be network-synchronised, and then entities need to respond to the commands.
Also it needs some kind of security checking, so you can't move other players' units around.
Also it'd be nice if it could do things like play sounds immediately when the command is pushed, rather than after the network turn latency.
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The basic structure roughly works now, so you can send commands to units, and it should be possible to add the other needed features straightforwardly (though they're not added yet).