Changes between Version 6 and Version 7 of Ticket #4411


Ignore:
Timestamp:
Aug 20, 2017, 6:26:47 PM (7 years ago)
Author:
elexis
Comment:

Some missing close-hotkeys too, refs Phab:D813

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  • Ticket #4411 – Description

    v6 v7  
    11Some dialog buttons miss the confirm hotkey:
    22
    3 '''prelobby''' - would be really useful here!
    4 '''aiconfig''' - would be useful!
    5 '''splashscreen''' - absolutely missing, as it allows closing it immediately if it was read before already or wasn't cared about. Closing it with escape won't save the "read" flag, while closing with enter would.
    6 '''locale''' - would be useful to accept
    7 '''gamesetup''' - setting the confirmation button wouldn't work initially as the chat is focused, but wouldn't the "start the game with hotkey" ticket become solved with this setting, once the chat isn'T focused anymore?
    8 '''loadgame''' - would be useful
    9 '''msgbox''' - We always wanted that, but it depends on the order. So we should ping that one alpha 22 ticket we have about that in the way of adding a requirement (confirm hotkey should be set dynamically depending on the choice)
    10 '''credits''' - could map to the only button: close, even though that is accessible with escape already.
    11 '''loading''' - no user interaction, confirm hotkey can't be applied
    12 '''gamesetup_mp''' - already implemented
    13 '''savegame''' - already present, (<action on="Press"> on that text input)
    14 '''replaymenu''' - to start the replay
    15 '''structree''' - could be an alias for close
    16 '''lobby''' - not really useful as there is no obvious primary choice
    17 '''atlas''' - empty page
    18 '''locale_advanced''' - escape present, confirm not
    19 '''options''' - we mgiht refrain from assigning it to the save button in order to avoid unintentional saves when hitting enter after adding text input elements and losing focus of that element. Aboslutely missing the "close with escape" function here!
    20 '''summary''' - would be useful to continue
    21 '''manual''' - wouldn't hurt to have an alias to close the thing (in case one hand is already close the enter button, one can save few time)
    22 '''civinfo''' - same
    23 '''pregame''' - that's the mainmenu, not possible to determine a primary choice, perhaps opening the singleplayer menu, but that sounds like a handful of lines rather than one
     3'''prelobby''' - would be really useful here! \\
     4'''aiconfig''' - would be useful! \\
     5'''splashscreen''' - absolutely missing, as it allows closing it immediately if it was read before already or wasn't cared about. Closing it with escape won't save the "read" flag, while closing with enter would.\\
     6'''locale''' - would be useful to accept\\
     7'''gamesetup''' - setting the confirmation button wouldn't work initially as the chat is focused, but wouldn't the "start the game with hotkey" ticket become solved with this setting, once the chat isn'T focused anymore?\\
     8'''loadgame''' - would be useful\\
     9'''msgbox''' - We always wanted that, but it depends on the order. So we should ping that one alpha 22 ticket we have about that in the way of adding a requirement (confirm hotkey should be set dynamically depending on the choice)\\
     10'''credits''' - could map to the only button: close, even though that is accessible with escape already.\\
     11'''loading''' - no user interaction, confirm hotkey can't be applied\\
     12'''gamesetup_mp''' - already implemented\\
     13'''savegame''' - already present, (<action on="Press"> on that text input)\\
     14'''replaymenu''' - to start the replay\\
     15'''structree''' - could be an alias for close\\
     16'''lobby''' - not really useful as there is no obvious primary choice\\
     17'''atlas''' - empty page\\
     18'''locale_advanced''' - escape present, confirm not\\
     19'''options''' - we mgiht refrain from assigning it to the save button in order to avoid unintentional saves when hitting enter after adding text input elements and losing focus of that element. Aboslutely missing the "close with escape" function here! \\
     20'''summary''' - would be useful to continue\\
     21'''manual''' - wouldn't hurt to have an alias to close the thing (in case one hand is already close the enter button, one can save few time)\\
     22'''civinfo''' - same\\
     23'''pregame''' - that's the mainmenu, not possible to determine a primary choice, perhaps opening the singleplayer menu, but that sounds like a handful of lines rather than one\\
    2424'''session''' - that won't work out