Opened 7 years ago
Last modified 5 years ago
#4508 new defect
UnitAI - Patroling ships should ignore units outside of attack range — at Initial Version
Reported by: | elexis | Owned by: | |
---|---|---|---|
Priority: | Nice to Have | Milestone: | Backlog |
Component: | Simulation | Keywords: | rfc |
Cc: | Patch: |
Description
When a ship patrols the sea and encounters a land unit in vision range but outside of attack range, it will stop the patrol and try to reach that unreachable unit.
Land units however can be considered (at least in this ticket) to always be able to reach the units in vision range.
Change History (2)
by , 7 years ago
Attachment: | screen.jpg added |
---|
by , 7 years ago
Attachment: | commands_patrol_fail.txt added |
---|
Note:
See TracTickets
for help on using tickets.
Replay for r19296 demonstrating the issue where the ship tries to reach a unit forever while obviously not being able to