Opened 7 years ago

Last modified 16 months ago

#4581 new defect

Flags for all garrisonable buildings and units

Reported by: temple Owned by:
Priority: Should Have Milestone: Backlog
Component: Art & Animation Keywords:
Cc: Patch: Phab:D4221

Description (last modified by Stan)

Currently some buildings show flags when units are garrisoned, but others do not (like houses). I think all garrisoned buildings should have a flag, so that it's easy to tell where your units are.

Also, currently siege towers have flags but rams and ships do not. I think it's better to be uniform and have all the garrisoned units display a flag.

Attachments (1)

garrison_flag_houses.jpg (125.9 KB ) - added by Langbart 3 years ago.

Download all attachments as: .zip

Change History (20)

comment:1 by Stan, 7 years ago

Could you make a list ? About ships I think it's because there was a bug which correct me if I'm wrong was only fixed recently by sanderd17

comment:2 by temple, 7 years ago

I'm not sure why some buildings are garrisonable and others not. For example, you can put one unit in a blacksmith but can't put any in a market. Currently you can't garrison in a dock but I don't see a reason why that couldn't be changed in the future. So it might be best to add a flag to every building? But anyway, I made a list, which could certainly have errors.

athen:	house, temple, royal stoa, gymnasium, theater.
brit:	house, blacksmith, wonder.
cart:	house, temple, all three embassies, blacksmith.
gaul:	house, tavern, blacksmith, wonder.
iber:	house, blacksmith, wonder.
mace:	house, royal stoa, theater.
maur:	house, blacksmith, wonder.
pers:	house, blacksmith, hall, ishtar gate, wonder.
ptol:	house, blacksmith.
rome:	house, blacksmith, wonder.
sele:	house.
spart:	house, temple, royal stoa, mess hall (syssition), theater.

comment:3 by temple, 7 years ago

Component: UI & SimulationArt & Animation

comment:4 by Freagarach, 4 years ago

Duplicated by #4716, which specifically asks for ships.

comment:5 by Stan, 4 years ago

In 23792:

Add garrison flags to all the merchant ships.
Refs: #4581

comment:6 by Stan, 3 years ago

In 25744:

Fix forge garison flag and add some missing death particles.
Refs: #4581
Refs: #6160

comment:7 by Stan, 3 years ago

In 25745:

Add garrison flags for all wonders.

Fixes: #6160
Refs: #4581

comment:8 by Langbart, 3 years ago

As of Alpha25 [25848] only two houses have a garrison flag on their building. A user called Gurken Khan reported the issue via the forum - A25 Feedbacks from testing (19/Aug/21).

  • Kush and
  • Ptol

by Langbart, 3 years ago

Attachment: garrison_flag_houses.jpg added

comment:9 by Langbart, 3 years ago

Patch: Phab:D4221

Add garrison flags to all houses.

comment:10 by Freagarach, 3 years ago

Milestone: BacklogAlpha 26
Owner: set to Langbart

comment:11 by Stan, 2 years ago

In 26320:

Add garrisoned and projectile prop points to cart houses. Fix naming conventions for the meshes and the ao textures.
Refs: Phab:D4421
Refs: #4581

comment:12 by Langbart, 2 years ago

Owner: Langbart removed

comment:13 by Freagarach, 2 years ago

Milestone: Alpha 26Alpha 27

comment:14 by Langbart, 23 months ago

Description: modified (diff)

Han remark

comment:15 by Stan, 23 months ago

In 26951:

Add garrisoned and projectile prop points to the han farmstead and storehouse.
Reported by: @Langbart
Refs: #4581

comment:16 by Stan, 23 months ago

Description: modified (diff)

Remove han note.

comment:18 by Freagarach, 16 months ago

Milestone: Alpha 27Backlog

Pushing back.

comment:19 by wowgetoffyourcellphone, 16 months ago

In 27448:

Art | Add garrison flags to all Corrals, since they can now garrison animals

Fixes #6689

Refs #4581

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