Opened 5 years ago

Last modified 2 years ago

#4733 new defect

[PATCH] RepeatTime Attack Bonus bug / Cleopatra aura

Reported by: temple Owned by: temple
Priority: Should Have Milestone: Work In Progress
Component: Simulation Keywords:
Cc: Patch: Phab:D818

Description

As reported by Hidan in the forums, sometimes Cleopatra's aura shows up in the stats of a unit but not in their actual attack.

https://wildfiregames.com/forum/index.php?/topic/22802-aura-doesn%C2%B4t-work/

When units are attacking something and Cleo walks so that they come into her aura, their actual attack rate doesn't get updated even though the gui does. Similarly, if they start attacking while in her aura range and then she moves away, they'll continue to attack at the higher rate until they move or stop attacking.

Change History (5)

comment:1 by elexis, 5 years ago

Summary: Cleopatra auraRepeatTime Attack Bonus bug / Cleopatra aura

comment:2 by elexis, 5 years ago

Milestone: BacklogWork In Progress
Patch: Phab:D818
Summary: RepeatTime Attack Bonus bug / Cleopatra aura[PATCH] RepeatTime Attack Bonus bug / Cleopatra aura

comment:3 by Imarok, 4 years ago

Component: UI & SimulationSimulation

Move tickets to Simulation as UI & Simulation got some sub components.

comment:4 by Freagarach, 3 years ago

(See also Phab:D2666, which would allow updating the repeat time.)

comment:5 by Silier, 2 years ago

Owner: set to temple
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