Opened 7 years ago

Last modified 7 years ago

#4829 new defect

Hide silhouette if unit in front

Reported by: temple Owned by:
Priority: Should Have Milestone: Backlog
Component: Core engine Keywords:
Cc: Patch:

Description

Silhouettes shouldn't be shown if a unit (rather than a tree or building) is in front. This is looks the worst over fields where grass (or whatever) covers a siege unit's rear wheels and the silhouette shows through the unit.

https://i.imgur.com/113gDpo.png https://i.imgur.com/g2vuYQe.png

In the second image, the horse is blocked by the siege tower, so we don't see its silhouette (good). But the infantry unit is behind a tree, so his silhouette shows up through the siege tower (bad).

Change History (3)

comment:1 by elexis, 7 years ago

Would setting SilhouetteOccluder of fields to false be too easy or work as intended?

comment:2 by temple, 7 years ago

https://i.imgur.com/UUqp7Pt.png

Ideally the unit behind the tree would be hidden because the siege tower is in front of it, and the front wheels of the siege tower and feet of the horse would have silhouettes because there's some grass (or whatever) in front of them.

But those are minor things, so I'd be happy with this change.

comment:3 by temple, 7 years ago

Slight improvement at Phab:D966.

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