Changes between Initial Version and Version 1 of Ticket #4838, comment 4


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Timestamp:
Nov 17, 2018, 3:29:43 PM (5 years ago)
Author:
FeXoR

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  • Ticket #4838, comment 4

    initial v1  
    11Yes, yes, yes! Please, please, please ;)
    22
    3 It could be realized by adding a new tag to the map.json file (e.g. CustomOptions) that holds an associative array(key/value pairs] with the keys being the strings of the setting seen in gamesetup and the value can be and translates to GUI object:
     3It could be realized by adding a new tag to the map.json file (e.g. `CustomOptions`
     4) that holds an associative array(key/value pairs] with the keys being the strings of the setting seen in gamesetup and the value can be and translates to GUI object:
    45- Boolean -> Checkbox with the given value as default state
    5 - Array of strings -> Dropdown with the strings as values with array[0] as default
    6 - Number array pair -> Spinner with the number as default, array[0] as minimum, array[1] as maximum and array[2] as increment step width if given, else 1
     6- Array of strings -> Dropdown with the strings as values with `array[0]` as default
     7- Number array pair -> Spinner with the number as default, `array[0]` as minimum, `array[1]` as maximum and `array[2]` as increment step width if given, else 1
    78
    89And there could be more ofc.