Changes between Initial Version and Version 1 of Ticket #4838, comment 4
- Timestamp:
- Nov 17, 2018, 3:29:43 PM (5 years ago)
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Ticket #4838, comment 4
initial v1 1 1 Yes, yes, yes! Please, please, please ;) 2 2 3 It could be realized by adding a new tag to the map.json file (e.g. CustomOptions) that holds an associative array(key/value pairs] with the keys being the strings of the setting seen in gamesetup and the value can be and translates to GUI object: 3 It could be realized by adding a new tag to the map.json file (e.g. `CustomOptions` 4 ) that holds an associative array(key/value pairs] with the keys being the strings of the setting seen in gamesetup and the value can be and translates to GUI object: 4 5 - Boolean -> Checkbox with the given value as default state 5 - Array of strings -> Dropdown with the strings as values with array[0]as default6 - Number array pair -> Spinner with the number as default, array[0] as minimum, array[1] as maximum and array[2]as increment step width if given, else 16 - Array of strings -> Dropdown with the strings as values with `array[0]` as default 7 - Number array pair -> Spinner with the number as default, `array[0]` as minimum, `array[1]` as maximum and `array[2]` as increment step width if given, else 1 7 8 8 9 And there could be more ofc.