Opened 6 years ago
Last modified 5 years ago
#5020 new enhancement
Improve handling of wrong input types in the options
Reported by: | Efthymis Maznis | Owned by: | |
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Priority: | If Time Permits | Milestone: | Backlog |
Component: | UI – Miscellaneous | Keywords: | |
Cc: | Patch: |
Description
Putting unrecognizable characters (example: Greek letters α-Ω as tested) instead of numbers in the game options menu (example: in "Batch Training Size"), results in getting a "You have unsaved changes" message even though I have saved - and the options are indeed saved in game.
In contrast, doing the same with English characters or (!@#$%&* etc.) saves normally.
Since they both result in the option getting its default value (example Batch Training Size becomes 5), a change would be nice, consistency wise.
Also, showing that it has become the default value would also be nice, instead of showing the characters.
Change History (2)
comment:1 by , 6 years ago
Component: | Core engine → UI & Simulation |
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Milestone: | → Backlog |
Summary: | Game Options suggestion → Improve handling of wrong input types in the options |
comment:2 by , 5 years ago
Component: | UI & Simulation → Misc. UI |
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Move tickets to their correct component as "UI & Simulation" got some sub components.
This sounds like the value is correctly checked for its type, but not in a straightforward way. This is probably some small code refactoring somewhere. A pop-up warning might be nice.