#5056 closed defect (fixed)
Prop attached to non-existent prop-point in eyecandy actor's death variant
Reported by: | s0600204 | Owned by: | Stan |
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Priority: | If Time Permits | Milestone: | Alpha 23 |
Component: | Art & Animation | Keywords: | |
Cc: | Patch: |
Description
In r14743, the following four actors were added:
art/actors/structures/ptolomies/stall_big
art/actors/structures/ptolomies/stall_med
art/actors/structures/ptolomies/stall_small_a
art/actors/structures/ptolomies/stall_small_b
Unfortunately, each of these actors have, in their death variant, a prop ([...]/ptolemies/farmstead_cart
) attached to a prop-point (cart
) that doesn't actually exist in the respective meshes.
Thus, when the stalls are used in-game via their respective templates (simulation/templates/other/stall_{*}
), should they be destroyed, an error appears:
ERROR: Failed to find matching prop point called "cart" in model "art/meshes/structural/stall_small_a.dae" for actor "stall_small_a"
Fortunately, these templates are not only "eyecandy" but, at present, are only used on one map: scenarios/Napata Reconstruction
- a map that is not intended to be playable. Thus running into this error is rare. (Hence the low priority of the ticket.)
Suggested action: Remove the offending prop from the actor files.
Change History (3)
comment:1 by , 6 years ago
Milestone: | Backlog → Work In Progress |
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Owner: | set to |
comment:3 by , 6 years ago
Keywords: | simple removed |
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Milestone: | Work In Progress → Alpha 23 |
I'll have a look.