Opened 6 years ago

Closed 6 years ago

Last modified 6 years ago

#5063 closed defect (duplicate)

Crash upon gamestart at CPostprocManager::ApplyBlurDownscale2x

Reported by: RuthlessMike Owned by:
Priority: Must Have Milestone:
Component: Core engine Keywords:
Cc: Patch:

Description

Hello, every time I started a game it crashes when it gets to a 100%. In solo an in Multiplayer. I always get

Details: unhandled exception (Access violation reading 0x65762065)

Location: unknown:0 (?)

Call stack:

(error while dumping stack: No stack frames found) errno = 0 (No error reported here) OS error = 0 (no error code was set)

Attachments (2)

crashlog.txt (12.9 KB ) - added by RuthlessMike 6 years ago.
crashlog.dmp (100.1 KB ) - added by RuthlessMike 6 years ago.

Download all attachments as: .zip

Change History (6)

by RuthlessMike, 6 years ago

Attachment: crashlog.txt added

by RuthlessMike, 6 years ago

Attachment: crashlog.dmp added

comment:1 by Stan, 6 years ago

Hey thanks for reporting I'll try to have a look this evening :)

In the meantime you can try disabling GLSL and postprocessing in the options :)

comment:2 by Stan, 6 years ago

Resolution: duplicate
Status: newclosed

dupe of #4734

comment:3 by Stan, 6 years ago

Milestone: Backlog

comment:4 by elexis, 6 years ago

Summary: Game CrashesCrash upon gamestart at CPostprocManager::ApplyBlurDownscale2x

Stacktrace posted here https://trac.wildfiregames.com/ticket/4734#comment:14

>	atioglxx.dll!15117b3d()	Unknown	No symbols loaded.
 	[Frames below may be incorrect and/or missing, no symbols loaded for atioglxx.dll]		Annotated Frame
 	kernel32.dll!_HeapFree@12
()	Unknown	Non-user code. Symbols loaded.
 	pyrogenesis.exe!CPostprocManager::ApplyBlurDownscale2x(unsigned int inTex=0x00000005, unsigned int outTex=0x00000007, int inWidth=0x00000320, int inHeight=0x000001c2) Line 249	C++	Symbols loaded.
 	pyrogenesis.exe!CPostprocManager::ApplyBlur() Line 351	C++	Symbols loaded.
 	pyrogenesis.exe!CPostprocManager::ApplyPostproc() Line 502	C++	Symbols loaded.
 	pyrogenesis.exe!CRenderer::RenderSubmissions(const CBoundingBoxAligned & waterScissor) Line 1579	C++	Symbols loaded.
 	pyrogenesis.exe!CRenderer::RenderScene(Scene & scene) Line 1885	C++	Symbols loaded.
 	pyrogenesis.exe!CGameView::Render() Line 489	C++	Symbols loaded.
 	pyrogenesis.exe!Render() Line 228	C++	Symbols loaded.
 	pyrogenesis.exe!CGame::ReallyStartGame() Line 322	C++	Symbols loaded.
 	pyrogenesis.exe!ProgressiveLoad() Line 233	C++	Symbols loaded.
 	pyrogenesis.exe!Frame() Line 322	C++	Symbols loaded.
 	pyrogenesis.exe!RunGameOrAtlas(int argc=0x00000001, const char * * argv=0x00430008) Line 581	C++	Symbols loaded.
 	pyrogenesis.exe!SDL_main(int argc=0x00000001, char * * argv=0x00430008) Line 623	C++	Symbols loaded.
 	pyrogenesis.exe!main_utf8(int argc=0x00000001, char * * argv=0x00430008) Line 126	C	Symbols loaded.
 	pyrogenesis.exe!wmain(int argc=0x00000001, unsigned short * * wargv=0x00309a20, unsigned short * wenvp=0x002f4d00) Line 151	C	Symbols loaded.
 	pyrogenesis.exe!__tmainCRTStartup() Line 623	C	Non-user code. Symbols loaded.
 	pyrogenesis.exe!CallStartupWithinTryBlock() Line 364	C++	Symbols loaded.
 	kernel32.dll!@BaseThreadInitThunk@12
()	Unknown	Non-user code. Symbols loaded.
 	ntdll.dll!___RtlUserThreadStart@8
()	Unknown	Non-user code. Symbols loaded.
 	ntdll.dll!__RtlUserThreadStart@8
()	Unknown	Non-user code. Symbols loaded.
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