Opened 6 years ago
Closed 6 years ago
#5130 closed enhancement (duplicate)
Increase in-game camera flexibility
Reported by: | aeonios | Owned by: | |
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Priority: | Nice to Have | Milestone: | |
Component: | UI & Simulation | Keywords: | |
Cc: | Patch: |
Description
The in game camera (as opposed to the atlas camera) is severely limited in its motion. Its minimum angle is too high to take good low-angle shots and its max height above ground is too low to see very much. This makes it hard to take good screen shots and also makes base/unit management more difficult than necessary since you can't really get a good view of much of the battlefield or your own territory.
It'd be nice if the camera could go fully horizontal and maybe zoom out 50% farther, give or take. (I haven't been able to figure out how this works, else I'd have done it myself already)
Change History (2)
comment:1 by , 6 years ago
comment:2 by , 6 years ago
Milestone: | Alpha 24 |
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Resolution: | → duplicate |
Status: | new → closed |
Also, the limits can be configured in the user config and #4638 is about exposing these to the player options menu.
Do you know you can press alt + D to open the developer overlay and unrestrict the camera ?