Opened 6 years ago

Last modified 4 years ago

#5151 closed defect

Garrisoning units in a movable object will cause the movable object to skip movement steps or be completely stuck. — at Version 2

Reported by: asterix Owned by:
Priority: Must Have Milestone: Alpha 24
Component: Simulation Keywords: obstruction, garrisoning
Cc: temple, wratii Patch:

Description (last modified by asterix)

Also discussed here: https://wildfiregames.com/forum/index.php?/topic/22638-hyrule-conquest/&page=35

Steps to reproduce:

  1. make a unit with visible garrison options
  2. Make the garrison units obstructions overlap to the front (and perhaps in the back)
  3. Go in-game and garrison the movable unit with soldiers
  4. try to move the movable object into different directions and see the result

https://gyazo.com/cec4c29a680f459b6a804d0bc37f0cb8 https://gyazo.com/748f65a1e6a44fecc7b442de9da22e2e

Change History (2)

comment:1 by asterix, 6 years ago

exodarion said also: So both images show the soldiers inside the hydrophant and with both the unit in the front causes the skipping I fixed it by moving that front unit further to the back

comment:2 by asterix, 6 years ago

Description: modified (diff)
Summary: Garrisoning units in a moveable object will causes the moveable object to skip movement steps or be completely stuck.Garrisoning units in a movable object will cause the movable object to skip movement steps or be completely stuck.
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