Opened 6 years ago
Closed 3 years ago
#5262 closed defect (fixed)
Diplomacy screen doesn't show defeated players after rejoin
Reported by: | elexis | Owned by: | |
---|---|---|---|
Priority: | Must Have | Milestone: | Alpha 25 |
Component: | UI – In-game | Keywords: | |
Cc: | Patch: |
Description
When rejoining a match where some player is defeated, the diplomacy screen won't show the 'defeated' icon at that player until updatePlayerData
is called again (so g_Players is outdated).
A not directly related bug is that after a rejoin the "PlayerWon" simulation message is broadcasted for the rejoined client but not the non-rejoined one.
Change History (8)
comment:1 by , 6 years ago
Milestone: | Backlog → Alpha 23 |
---|---|
Priority: | Should Have → Must Have |
comment:3 by , 5 years ago
For rejoined players:
- the diplomacy screen shows wrong diplomatic stances (at least if teams are unlocked)
- are not in observermode but playermode if they were defeated already
- defeated players are marked as alive
- attack/aura/heal ranges are not displayed
So if it's a trivial fix and we didn't start packaging, it should be done.
comment:4 by , 5 years ago
Milestone: | Alpha 23 → Alpha 24 |
---|
comment:5 by , 5 years ago
Component: | UI & Simulation → In-game UI |
---|
Move tickets to In-game UI
as UI & Simulation
got some sub components.
comment:6 by , 3 years ago
Milestone: | Alpha 24 → Alpha 25 |
---|
comment:8 by , 3 years ago
Resolution: | → fixed |
---|---|
Status: | new → closed |
Can't reproduce any of the issues.
Note:
See TracTickets
for help on using tickets.
It showed 'all neutral' after rejoin, i.e. the diplomacies they were on gamestart, when in fact everyone was fighting already.