Changes between Initial Version and Version 1 of Ticket #5422, comment 6
- Timestamp:
- Apr 3, 2019, 9:22:25 PM (5 years ago)
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Ticket #5422, comment 6
initial v1 1 1 I think GetEntiyState falls under 'gui sim update'. I did some tests and thats the one that slows down the most with each aditional selected unit. 2 2 3 So tried disablingthe GUI, and that did bring all the lost performance back and then some.3 I disabled the GUI, and that did bring all the lost performance back and then some. 4 4 5 render->gui->unlogged performance :5 render->gui->unlogged performance so far: 6 6 7 7 -Soldier selected, gui enabled: 8.5ms