Changes between Initial Version and Version 1 of Ticket #5422, comment 6


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Timestamp:
Apr 3, 2019, 9:22:25 PM (5 years ago)
Author:
theotherhiveking

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  • Ticket #5422, comment 6

    initial v1  
    11I think GetEntiyState falls under 'gui sim update'. I did some tests and thats the one that slows down the most with each aditional selected unit.
    22
    3 So tried disabling the GUI, and that did bring all the lost performance back and then some.
     3I disabled the GUI, and that did bring all the lost performance back and then some.
    44
    5 render->gui->unlogged performance:
     5render->gui->unlogged performance so far:
    66
    77-Soldier selected, gui enabled: 8.5ms