Opened 5 years ago

Closed 5 years ago

#5425 closed defect (needsinfo)

unhandled exception (Access violation reading 0x8C019A40)

Reported by: Douglas Owned by:
Priority: Should Have Milestone:
Component: Core engine Keywords:
Cc: Patch:

Description

Started 0 A.D., changed sound settings, program crashed

Attachments (2)

crashlog.dmp (98.3 KB ) - added by Douglas 5 years ago.
Dump
crashlog.txt (15.0 KB ) - added by Douglas 5 years ago.
Text file

Download all attachments as: .zip

Change History (3)

by Douglas, 5 years ago

Attachment: crashlog.dmp added

Dump

by Douglas, 5 years ago

Attachment: crashlog.txt added

Text file

comment:1 by Stan, 5 years ago

Milestone: Backlog
Resolution: needsinfo
Status: newclosed
>	ig8icd32.dll!619ba1c1()	Unknown	Non-user code. No matching binary found.
 	[Frames below may be incorrect and/or missing, no symbols loaded for ig8icd32.dll]	Unknown	No symbols loaded.
 	pyrogenesis.exe!CShaderProgramGLSL::Link() Line 380	C++	Symbols loaded.
 	pyrogenesis.exe!CShaderProgramGLSL::Reload() Line 465	C++	Symbols loaded.
 	pyrogenesis.exe!CShaderManager::NewProgram(const char * name=0x055af594, const CShaderDefines & baseDefines={...}, std::shared_ptr<CShaderProgram> & program={...}) Line 271	C++	Symbols loaded.
 	pyrogenesis.exe!CShaderManager::LoadProgram(const char * name=0x055af594, const CShaderDefines & defines={...}) Line 68	C++	Symbols loaded.
 	pyrogenesis.exe!CShaderManager::NewEffect(const char * name=0x0003ccd0, const CShaderDefines & baseDefines={...}, std::shared_ptr<CShaderTechnique> & tech={...}) Line 545	C++	Symbols loaded.
 	pyrogenesis.exe!CShaderManager::LoadEffect(CStrIntern name={...}, const CShaderDefines & defines1={...}, const CShaderDefines & defines2={...}) Line 369	C++	Symbols loaded.
 	pyrogenesis.exe!CShaderManager::LoadEffect(CStrIntern name={...}) Line 351	C++	Symbols loaded.
 	pyrogenesis.exe!SkyManager::RenderSky() Line 262	C++	Symbols loaded.
 	pyrogenesis.exe!CRenderer::RenderSubmissions(const CBoundingBoxAligned & waterScissor={...}) Line 1538	C++	Symbols loaded.
 	pyrogenesis.exe!CRenderer::RenderScene(Scene & scene) Line 1897	C++	Symbols loaded.
 	pyrogenesis.exe!CGameView::Render() Line 489	C++	Symbols loaded.
 	pyrogenesis.exe!Render() Line 223	C++	Symbols loaded.
 	pyrogenesis.exe!CGame::ReallyStartGame() Line 319	C++	Symbols loaded.
 	pyrogenesis.exe!`anonymous namespace'::StartGame(JS::MutableHandle<JS::Value> attrs={...}) Line 80	C++	Symbols loaded.
 	pyrogenesis.exe!AtlasMessage::fLoadMap(AtlasMessage::mLoadMap * msg=0x071e6a00) Line 167	C++	Symbols loaded.
 	pyrogenesis.exe!AtlasMessage::fLoadMap_wrapper(AtlasMessage::IMessage * msg=0x071e6a00) Line 149	C++	Symbols loaded.
 	pyrogenesis.exe!RunEngine(void * data=0x00f6fc28) Line 175	C++	Symbols loaded.
 	pyrogenesis.exe!thread_start(void * param=0x04f937b0) Line 624	C++	Symbols loaded.
 	msvcr120.dll!63e5c01d()	Unknown	Non-user code. Cannot find or open the PDB file.
 	msvcr120.dll!63e5c001()	Unknown	Non-user code. Cannot find or open the PDB file.

Hello and thanks for the report. Try disabling GLSL and postprocessing in the game's options.

Note: See TracTickets for help on using tickets.