Opened 4 years ago
Last modified 2 years ago
#5680 closed defect
Some animals have too slow walking speed compared to animation — at Version 2
Reported by: | Silier | Owned by: | |
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Priority: | Must Have | Milestone: | Alpha 26 |
Component: | Simulation | Keywords: | simple |
Cc: | pszemsza | Patch: |
Description (last modified by )
Reported originally in #5338.
Too slow walking speed makes animations used when moving look odd and unnatural.
This can be fixed in two ways:
adjust animation if walking speed is desired as it is now
change walking speed to the point walking and running looks good and animal is not too fast
List of reported animals with this problem (there are probably more)
camel cow sanga cattle zebu
Change History (2)
comment:1 by , 3 years ago
Keywords: | simple added |
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Milestone: | Alpha 24 → Backlog |
comment:2 by , 3 years ago
Description: | modified (diff) |
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I created a map filled with camels (and virtually all other land animals) to recreate the problem and I noticed a couple of more with this exact problem (cow, sanga cattle, and zebu - I added them to the list above). I think for these animals slowing the animation down would look more realistic than increasing the walking speed, but I'm not sure how to do that.