#5701 closed defect (duplicate)
Crash in game lobby.
Reported by: | Freagarach | Owned by: | |
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Priority: | Must Have | Milestone: | |
Component: | Multiplayer lobby | Keywords: | |
Cc: | Patch: |
Description (last modified by )
nani suspects it was because they were rapidly changing the ceasefire timer often. Actions performed up to crash: switching from full-screen to windowed mode, opening lobby screen in gamesetup screen. In no particular order. Attached the stacktrace. Game logs were not recovered. SVN Revision 23547.
Attachments (1)
Change History (5)
by , 4 years ago
Attachment: | stacktrace added |
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comment:1 by , 4 years ago
Description: | modified (diff) |
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comment:2 by , 4 years ago
comment:3 by , 4 years ago
Resolution: | → duplicate |
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Status: | new → closed |
comment:4 by , 4 years ago
Milestone: | Backlog |
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Stacktrace tells it is spridermonkey. #5655