Opened 4 years ago

Closed 4 years ago

Last modified 4 years ago

#5701 closed defect (duplicate)

Crash in game lobby.

Reported by: Freagarach Owned by:
Priority: Must Have Milestone:
Component: Multiplayer lobby Keywords:
Cc: Patch:

Description (last modified by Freagarach)

nani suspects it was because they were rapidly changing the ceasefire timer often. Actions performed up to crash: switching from full-screen to windowed mode, opening lobby screen in gamesetup screen. In no particular order. Attached the stacktrace. Game logs were not recovered. SVN Revision 23547.

Attachments (1)

stacktrace (6.5 KB ) - added by Freagarach 4 years ago.

Download all attachments as: .zip

Change History (5)

by Freagarach, 4 years ago

Attachment: stacktrace added

comment:1 by Freagarach, 4 years ago

Description: modified (diff)

comment:2 by Silier, 4 years ago

Stacktrace tells it is spridermonkey. #5655

comment:3 by Silier, 4 years ago

Resolution: duplicate
Status: newclosed

comment:4 by Stan, 4 years ago

Milestone: Backlog
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