Opened 4 years ago

Closed 4 years ago

Last modified 4 years ago

#5820 closed defect (duplicate)

Game crashes everytime go to play

Reported by: Alex Chamberlain Owned by:
Priority: Should Have Milestone:
Component: Core engine Keywords:
Cc: Patch:

Description

I have tried multiple time to start a game or tutorial or multiplayer game and it crashes as it gets to 100% loaded.

Dont know heaps about computers but will put the logs in.

Im running windows 10 on an hp convertible x360 11-ab0xx

Attachments (2)

crashlog.dmp (113.6 KB ) - added by Alex Chamberlain 4 years ago.
crashlog.txt (15.5 KB ) - added by Alex Chamberlain 4 years ago.

Download all attachments as: .zip

Change History (5)

comment:1 by Stan, 4 years ago

Hey can you attach the logs? See ReportingErrors and GameDataPaths (You attached the shortcut to those files)

In the meantime try disabling glsl and postprocessing in the options.

by Alex Chamberlain, 4 years ago

Attachment: crashlog.dmp added

by Alex Chamberlain, 4 years ago

Attachment: crashlog.txt added

in reply to:  1 comment:2 by Alex Chamberlain, 4 years ago

Replying to stanislas69:

Hey can you attach the logs? See ReportingErrors and GameDataPaths (You attached the shortcut to those files)

In the meantime try disabling glsl and postprocessing in the options.

I disabled glsl and postprocessing which worked a treat, thanks!

comment:3 by Stan, 4 years ago

Milestone: Backlog
Resolution: duplicate
Status: newclosed

Glad it worked.

(ig8icd32 is the OpenGL shader compiler)

Stack:

ig8icd32.dll!558dcaa1() Unknown

ig8icd32.dll![Frames below may be incorrect and/or missing, no symbols loaded for ig8icd32.dll] Unknown ig8icd32.dll!558df083() Unknown ig8icd32.dll!558d7b6a() Unknown ig8icd32.dll!55a9424b() Unknown pyrogenesis.exe!CShaderProgramGLSL::Link() Line 380 C++

Last edited 4 years ago by Stan (previous) (diff)
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