Opened 4 years ago
Last modified 3 years ago
#5864 closed defect
Units with large passability fail to reach goal with minimum range. — at Initial Version
Reported by: | Silier | Owned by: | |
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Priority: | Release Blocker | Milestone: | Alpha 24 |
Component: | Core engine | Keywords: | |
Cc: | wraitii | Patch: |
Description
Steps to cleanest reproduction.
Give ranged unit without packing state large passability. Give it minumum range 26, max range 80. Move it close to target. Order it to attack target.
Unit will move out of minimum range, but unitmotion does not send success message. Depending on if target moved, it sends likelyfailure or obstructed messages, resulting on following with attackmove on likelyfailure or being stuck in approaching state forever.
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