#59 closed task (fixed)
Actors - Vertex Animation
Reported by: | Stuart Walpole | Owned by: | |
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Priority: | Nice to Have | Milestone: | Alpha 11 |
Component: | Core engine | Keywords: | |
Cc: | Patch: |
Description
- Animated meshes using vertex animation (swaying trees, flags, flowing capes -- could be done with boning/skinning if absolutely necessary.
- If we could support vertex animation though, we would also be more accessable to the moding community that isn't as capable with bones and skin as developers).
Change History (8)
comment:1 by , 14 years ago
Milestone: | Pre-Alpha → Unclassified |
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comment:3 by , 14 years ago
Milestone: | → Backlog |
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follow-up: 5 comment:4 by , 12 years ago
Milestone: | Backlog → Alpha 11 |
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Resolution: | → fixed |
Status: | new → closed |
follow-up: 6 comment:5 by , 12 years ago
Replying to myconid:
Hmm does this really count as being fixed? I know we have swaying trees at least for GLSL capable hardware, but it doesn't quite seem like a generic solution for vertex animation yet, at least it doesn't seem to address the original concerns of the ticket (shaders are much less accessible IMO than bones/rigs/skinning).
comment:6 by , 12 years ago
Replying to historic_bruno:
Replying to myconid:
Hmm does this really count as being fixed? I know we have swaying trees at least for GLSL capable hardware, but it doesn't quite seem like a generic solution for vertex animation yet, at least it doesn't seem to address the original concerns of the ticket (shaders are much less accessible IMO than bones/rigs/skinning).
My understanding of the ticket was something like "if we can't find a way to do vertex animation, then we can use bones/skinning as an alternative, but it'll be better if we add vertex animation because it's easier to use out of the box".
So basically, I took it that this 6-YO ticket was from before the engine had support for a proper shader system, so vertex animation was still something being considered for the far future.
Now vertex animation is a pretty trivial thing to do in Pyrogenesis, though perhaps you have a different idea about what he meant with "vertex animation".
comment:7 by , 12 years ago
That's true, I guess for future extensions we could open new tickets for each - "Animated cloth", "Vertex animated flags", etc. Those would then become reusable solutions for modders in the same sense as the windy trees.
Milestone Pre-Alpha deleted