Opened 3 years ago
Closed 3 years ago
#6059 closed defect (invalid)
Crash on Intel GPU with GLSL
Reported by: | Jj | Owned by: | |
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Priority: | Should Have | Milestone: | |
Component: | Core engine | Keywords: | |
Cc: | Vladislav Belov | Patch: |
Description (last modified by )
Attachments (3)
Change History (9)
by , 3 years ago
Attachment: | crashlog.txt added |
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comment:1 by , 3 years ago
Milestone: | Backlog → Alpha 25 |
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hello, did you have previous version installed? can you please check your user.cfg file if it has this line mod.enabledmods = "mod public" also could you try to delete cache manually? you will find paths here: https://trac.wildfiregames.com/wiki/GameDataPaths#Windows
does the crash not produce crashlog files by any chance? they would be most helpful.
thank you
by , 3 years ago
Attachment: | crashlog.dmp added |
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by , 3 years ago
Attachment: | crashlog.2.txt added |
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comment:2 by , 3 years ago
Hello, I made a fresh install of version alpha 24 to my sisters laptop and it crashed with the same error. The game was in all default settings, just installed and started actual gameplay. (Sadly, this was sister's first impresion of the game.)
I attached crashlogs and hope for quick fix. Thank you for the effort, the game is really great.
comment:3 by , 3 years ago
Cc: | added |
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Description: | modified (diff) |
Priority: | Should Have → Release Blocker |
Summary: | Just crashing w 0ad → Crash on Intel GPU with GLSL |
> ig9icd32.dll!63d96c7d() Inconnu ig9icd32.dll![Les frames ci-dessous sont peut-être incorrects et/ou manquants, aucun symbole chargé pour ig9icd32.dll] Inconnu ig9icd32.dll!6381f06b() Inconnu ig9icd32.dll!63effd5d() Inconnu ig9icd32.dll!63ff52f8() Inconnu pyrogenesis.exe!CShaderProgramGLSL::Bind() Ligne 515 C++ pyrogenesis.exe!CShaderProgramGLSL::Link() Ligne 390 C++ pyrogenesis.exe!CShaderProgramGLSL::Reload() Ligne 494 C++ pyrogenesis.exe!CShaderManager::NewProgram(const char * name=0x006e20e4, const CShaderDefines & baseDefines, std::shared_ptr<CShaderProgram> & program={...}) Ligne 272 C++ pyrogenesis.exe!CShaderManager::LoadProgram(const char * name=0x006e20e4, const CShaderDefines & defines) Ligne 69 C++ pyrogenesis.exe!`anonymous namespace'::GetOverlayLineShader(const CShaderDefines & defines) Ligne 53 C++ pyrogenesis.exe!OverlayRenderer::RenderTexturedOverlayLines() Ligne 448 C++ pyrogenesis.exe!OverlayRenderer::RenderOverlaysAfterWater() Ligne 425 C++ pyrogenesis.exe!CRenderer::RenderSubmissions(const CBoundingBoxAligned & waterScissor={...}) Ligne 1399 C++ pyrogenesis.exe!CRenderer::RenderScene(Scene & scene) Ligne 1714 C++ pyrogenesis.exe!CGameView::Render() Ligne 240 C++ pyrogenesis.exe!Render() Ligne 240 C++ pyrogenesis.exe!CGame::ReallyStartGame() Ligne 319 C++ pyrogenesis.exe!ProgressiveLoad() Ligne 309 C++ pyrogenesis.exe!Frame() Ligne 394 C++ pyrogenesis.exe!RunGameOrAtlas(int argc=1, const char * * argv=0x00e2fa98) Ligne 692 C++ pyrogenesis.exe!SDL_main(int argc=1, char * * argv=0x00e2fa98) Ligne 743 C++ pyrogenesis.exe!___delayLoadHelper2@8 () C [Cadre en ligne] pyrogenesis.exe!invoke_main() Ligne 90 C++ pyrogenesis.exe!__scrt_common_main_seh() Ligne 288 C++ pyrogenesis.exe!CallStartupWithinTryBlock() Ligne 365 C++ kernel32.dll!773cfa29() Inconnu ntdll.dll!77517c7e() Inconnu ntdll.dll!77517c4e() Inconnu
comment:4 by , 3 years ago
hello, please disable glsl in game options in graphic section, then start the match.
comment:6 by , 3 years ago
Milestone: | Alpha 25 |
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Priority: | Release Blocker → Should Have |
Resolution: | → invalid |
Status: | new → closed |
the crash logs