Opened 3 years ago

Closed 2 years ago

Last modified 2 years ago

#6076 closed enhancement (duplicate)

Enemy civ unknown till first contact

Reported by: Langbart Owned by:
Priority: If Time Permits Milestone:
Component: UI – Game setup Keywords:
Cc: Grapjas Patch:

Description

Opening the "Diplomacy" panel (Ctrl+H) immediately shows the enemy civilization. The idea is to label it as "Unknown" (if 'Random' was set during game setup) until the first contact with the civilization is made, either by seeing the civilization or by changing the diplomacy status to “Ally". For example, instead of Mauryas and Carthaginians, it should be "Unknown" (see image below).

This was first reported by wowgetoffyourcellphone in the Forum: Enemy Civ. (I'm creating the ticket now so this idea won't be forgotten).

Attachments (1)

diplomacy.jpg (211.1 KB ) - added by Langbart 3 years ago.

Download all attachments as: .zip

Change History (5)

by Langbart, 3 years ago

Attachment: diplomacy.jpg added

comment:1 by Stan, 3 years ago

Milestone: Alpha 25Alpha 26

comment:2 by Grapjas, 2 years ago

Cc: Grapjas added

It would be nice to have but honestly there is little point in this if you can still see the civs when setting up the game. <- And for that to work you'd need to be able to choose your own civ instead of asking the host setting the civ for you.

Should maybe have an incognito button you can check inside the screen that pops up when clicking the host game button, making civs invisible in game setup along with the feature in this ticket. This way the host can't ruin/troll it by unchecking it when people are relying on it, but would need to remake the game to do so.

comment:3 by Langbart, 2 years ago

Resolution: duplicate
Status: newclosed

elexis pointed out that a ticket had already been written. Closing this one.

  • #3971 - Hidden civs - start the game with enemies not knowing the chosen civilizations (10/May/16)

comment:4 by Langbart, 2 years ago

Milestone: Alpha 26

unset milestone

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