#6076 closed enhancement (duplicate)
Enemy civ unknown till first contact
Reported by: | Langbart | Owned by: | |
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Priority: | If Time Permits | Milestone: | |
Component: | UI – Game setup | Keywords: | |
Cc: | Grapjas | Patch: |
Description
Opening the "Diplomacy" panel (Ctrl
+H
) immediately shows the enemy civilization. The idea is to label it as "Unknown" (if 'Random' was set during game setup) until the first contact with the civilization is made, either by seeing the civilization or by changing the diplomacy status to “Ally".
For example, instead of Mauryas and Carthaginians, it should be "Unknown" (see image below).
This was first reported by wowgetoffyourcellphone in the Forum: Enemy Civ. (I'm creating the ticket now so this idea won't be forgotten).
Attachments (1)
Change History (5)
by , 3 years ago
Attachment: | diplomacy.jpg added |
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comment:1 by , 3 years ago
Milestone: | Alpha 25 → Alpha 26 |
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comment:2 by , 2 years ago
Cc: | added |
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comment:3 by , 2 years ago
Resolution: | → duplicate |
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Status: | new → closed |
elexis
pointed out that a ticket had already been written. Closing this one.
- #3971 - Hidden civs - start the game with enemies not knowing the chosen civilizations (10/May/16)
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It would be nice to have but honestly there is little point in this if you can still see the civs when setting up the game. <- And for that to work you'd need to be able to choose your own civ instead of asking the host setting the civ for you.
Should maybe have an incognito button you can check inside the screen that pops up when clicking the host game button, making civs invisible in game setup along with the feature in this ticket. This way the host can't ruin/troll it by unchecking it when people are relying on it, but would need to remake the game to do so.