Opened 3 years ago
Last modified 2 years ago
#6086 closed defect
Serialization issue — at Initial Version
Reported by: | nwtour | Owned by: | |
---|---|---|---|
Priority: | Should Have | Milestone: | |
Component: | Core engine | Keywords: | |
Cc: | Patch: |
Description
Found a issue with git version of 0ad, when loading a save, sometimes the base moves to another part of the map, sometimes the minimap is displayed upside down.
Found options for checking serialization / deserialization.
But when you use them, 0ad crashes (I think it's related)
Change History (9)
by , 3 years ago
Attachment: | console_output.txt added |
---|
by , 3 years ago
Attachment: | state.before.a.bz2 added |
---|
by , 3 years ago
Attachment: | state.before.b.bz2 added |
---|
by , 3 years ago
Attachment: | mybattle_4p.xml added |
---|
by , 3 years ago
Attachment: | mybattle_4p.pmp added |
---|
by , 3 years ago
Attachment: | crashlog.txt added |
---|
by , 3 years ago
Attachment: | system_info.txt added |
---|
by , 3 years ago
Attachment: | userreport_hwdetect.txt added |
---|
by , 3 years ago
Attachment: | Снимок экрана от 2021-03-02 17-11-33.png added |
---|
Note:
See TracTickets
for help on using tickets.
screenshot.png