Opened 14 years ago
Closed 13 years ago
#620 closed defect (fixed)
When one player quits multiplayer, all players are forced to leave
Reported by: | Kieran P | Owned by: | Philip Taylor |
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Priority: | Must Have | Milestone: | Alpha 3 |
Component: | Core engine | Keywords: | |
Cc: | Patch: |
Description
When Michael, Brian and myself played, and Michael quit at the end, I was forced to leave, and then Brian after me. Obviously it'd be nice to be able to return to the game, to continue playing with the other person, and the person who left should have their units set to null player (idle/lifeless).
Change History (2)
comment:1 by , 14 years ago
Milestone: | OS Alpha 2 → OS Alpha 3 |
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comment:2 by , 13 years ago
Resolution: | → fixed |
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Status: | new → closed |
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Pushing back to Alpha 3 due to time constraints and complexity.