Opened 3 years ago

Last modified 16 months ago

#6252 closed defect

Catapults unpack when they are not on range — at Version 1

Reported by: tuxayo Owned by:
Priority: Should Have Milestone: Alpha 26
Component: Simulation Keywords:
Cc: Patch:

Description (last modified by tuxayo)

In the attached replay.

  • from 28:20
  • I order catapults to attack a tower. They move forward. Start unpacking.
  • I see it's a bit out of the radius but I think it's just a bit wrong. (I heard towers shoot more far)
  • But they don't attack.
  • I order them again to attack. No attack happens nor unpacking to move forward.
  • 29:25
  • I order them to move a bit forward and re attack. This time they can fire.

place: top of blue player territory. Limit between blue and red teritory, the 4 catapults.

0ad a25 dev version, in my case rev 25820

Change History (2)

by tuxayo, 3 years ago

Attachment: 2021-07-11_0002.tar.xz added

comment:1 by tuxayo, 3 years ago

Description: modified (diff)
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