Opened 3 years ago

Closed 2 years ago

#6326 closed defect (fixed)

Textures having png and dds in tree

Reported by: Ralph Sennhauser Owned by: Stan
Priority: Must Have Milestone: Alpha 26
Component: Art & Animation Keywords:
Cc: Patch:

Description

Textures under a given name should only have either a png or dds in tree. This currently works as the extension is treated as part of the name. However the engine might gain the ability to fall back to png if dds is not available or similar. Also artist might change one and wonder why there is no effect at all.

binaries/data/mods/public/art/textures/skins/structural/hele_struct_b.dds
binaries/data/mods/public/art/textures/skins/props/cape_hd_black.dds
binaries/data/mods/public/art/textures/skins/props/celt_prop_1.dds
binaries/data/mods/public/art/textures/skins/structural/rome_ram.dds
binaries/data/mods/public/art/textures/terrain/types/desert_forestfloor_palms.dds
binaries/data/mods/public/art/textures/skins/structural/kart_trireme.dds
binaries/data/mods/public/art/textures/skins/structural/iber_struct.dds
binaries/data/mods/public/art/textures/skins/structural/hele_trireme.dds
binaries/data/mods/public/art/textures/skins/props/iber_sail_b.dds
binaries/data/mods/public/art/textures/skins/props/kart_sail_1.dds
binaries/data/mods/public/art/textures/skins/props/kart_sail_2.dds
binaries/data/mods/public/art/textures/skins/props/kart_sail_3.dds
binaries/data/mods/public/art/textures/terrain/types/road_roman.dds
binaries/data/mods/public/art/textures/skins/props/head/celt_caratacos.dds
binaries/data/mods/public/art/textures/skins/skeletal/rome_ijv_e.dds
binaries/data/mods/public/art/textures/skins/skeletal/pers_isp_e_1.dds
binaries/data/mods/public/art/textures/skins/skeletal/mace_bronzeshield_pikeman_a.dds
binaries/data/mods/public/art/textures/skins/gaia/farming_barley_harvest_a.dds
binaries/data/mods/public/art/textures/skins/gaia/farming_wheat_harvest_a.dds
binaries/data/mods/public/art/textures/skins/gaia/farming_wheat_harvest_b.dds
binaries/data/mods/public/art/textures/skins/gaia/tree_cypress_a.dds

Change History (5)

comment:1 by Stan, 2 years ago

In 26054:

Remove duplicate texture hele_struct_b

  • Use the correct material, as texture has no alpha, therefore no player color
  • Add missing textures where necessary
  • Use null_white for hele_blacksmith_bucket_water instead of loading useless textures.

Refs: #6326

comment:2 by Stan, 2 years ago

In 26057:

Remove duplicate textures.

Refs #6326

comment:3 by Stan, 2 years ago

In 26058:

Remove duplicate celt_prop_1 texture.

Refs #6326

comment:4 by Stan, 2 years ago

In 26059:

Remove duplicate dds textures for desert_forestfloor_palms.dds, kart_trireme.dds, tree_cypress_a.dds, farming_wheat_harvest_b.dds, road_roman.dds, celt_caratacos.dds, rome_ijv_e.dds, hele_trireme.dds, iber_sail_b.dds, kart_sail_1.dds, kart_sail_2.dds, kart_sail_3.dds.

Refs #6326

comment:5 by Stan, 2 years ago

Owner: set to Stan
Resolution: fixed
Status: newclosed

In 26060:

Remove duplicate iber_struct.dds

Fixes #6326

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