Opened 3 years ago

Last modified 16 months ago

#6353 new enhancement

Limit the number of builders for a structure

Reported by: Langbart Owned by:
Priority: Should Have Milestone: Backlog
Component: Simulation Keywords:
Cc: Patch:

Description (last modified by Langbart)

Only 8 units can chop wood on a tree, as it is defined in the template_gaia_tree.xml file via <MaxGatherers>8</MaxGatherers>.

  • #1387 - Limit gatherers per resource (6/May/12)


I would like to see the same restriction for building structures.

Why?

In the following GIF, you see 25 women who are ordered to build a palisade. They all go to the very first palisade instead of spreading out evenly.

Attachments (1)

palisade.gif (1.6 MB ) - added by Langbart 3 years ago.

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Change History (7)

by Langbart, 3 years ago

Attachment: palisade.gif added

comment:1 by Langbart, 3 years ago

Description: modified (diff)

comment:2 by Silier, 3 years ago

Component: UI – In-gameSimulation

comment:3 by Freagarach, 3 years ago

What we want is probably not to limit the builders, but to spread them evenly over the whole wall. (Like in AoE-II, IIRC?)

For the one interested: See the Commands.js-helper in the function TryConstructWall.

in reply to:  3 comment:4 by Langbart, 3 years ago

Replying to Freagarach:

What we want is probably not to limit the builders, but to spread them evenly over the whole wall. (Like in AoE-II, IIRC?)

For the one interested: See the Commands.js-helper in the function TryConstructWall.

This also happens when I place many small Mauryan houses around my Civic Center. The number at which an additional builder no longer contributes substantially to a reduction in construction time should be the limiting factor. Perhaps the size of the construction site should also be taken into account so that the units do not interfere with the progress of other builders.

A palisade (700) has almost as many HP points as a Mauryan house (800), but it should only allow 5 builders, while the number for the house can be higher because of the larger footprint.

comment:5 by Stan, 2 years ago

Milestone: Alpha 26Alpha 27

Unlikely to get done for A26

comment:6 by Freagarach, 16 months ago

Milestone: Alpha 27Backlog

Pushing back.

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