Opened 2 years ago
Closed 2 years ago
#6393 closed defect (fixed)
Crash with Intel I9-12900k
Reported by: | Basti | Owned by: | |
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Priority: | Must Have | Milestone: | Alpha 26 |
Component: | Core engine | Keywords: | |
Cc: | Patch: |
Description
Reported by Basti on IRC today: http://irclogs.wildfiregames.com/%230ad/2021-11-30-QuakeNet-%230ad.log
11:56 < Basti> hallo, everyone. 11:57 < Basti> i habe problems with 0 ad on a i9 12900k / asus prime z690-p d4 / win 10 pro 64bit 11:58 < Basti> Much to our regret we must report the program has encountered an error. Please let us know at http://trac.wildfiregames.com/ and attach the crashlog.txt and crashlog.dmp files. You may find paths to these files at https://trac.wildfiregames.com/wiki/GameDataPaths Details: unhandled exception (std::out_of_range("invalid bitset<N> position")) Location: unknown:0 (RtlGetAppContainerNamedObjectPath) Call stack: (error while dumping stack: No stack 11:58 < Basti> did anyone have an idea?
unhandled exception (std::out_of_range("invalid bitset<N> position"))
Change History (3)
comment:2 by , 2 years ago
Priority: | Should Have → Must Have |
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comment:3 by , 2 years ago
Resolution: | → fixed |
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Status: | new → closed |
In r26157:
Remove topology.cpp. The data isn't useful to us, and it prevents some players from running the game. Fixes #6028, #6393 Differential Revision: https://code.wildfiregames.com/D4402
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Relevant code:
Assumption: The I7-12900k has 24 Threads and 16 cores.
os_cpu_MaxProcessors
is 32.thus outside of the range.
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