Opened 2 years ago

Last modified 16 months ago

#6413 new defect

Relic spawns inside forest

Reported by: Salesome Owned by:
Priority: Nice to Have Milestone: Backlog
Component: Maps Keywords: relic
Cc: Patch:

Description

In team games, I noticed that sometimes, relics spawn inside forests, i.e. inside trees where they are trapped.

This happened to me twice on different maps (Deep Forest and another one I can't remember). They can be chopped free, I guess, as a workaround.

However, the random map generation code should place the relics after forests are generated and/or account for passability when placing them.

Change History (4)

comment:1 by Freagarach, 2 years ago

Priority: Should HaveNice to Have

Catafalques are placed last, and are placed next to GAIA objects. I indeed don't think we account for passability.

comment:2 by Salesome, 2 years ago

Related to #5858

This is basically the same problem with entity placement inside trees on map generation.

comment:3 by Stan, 2 years ago

Milestone: Alpha 26Alpha 27

Unlikely to get done for A26

comment:4 by Freagarach, 16 months ago

Milestone: Alpha 27Backlog

Pushing back.

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