#6592 closed enhancement (wontfix)

Auto-research/ hide techs under specific conditions

Reported by: Langbart Owned by:
Priority: If Time Permits Milestone:
Component: UI & Simulation Keywords:
Cc: Patch:

Description (last modified by Langbart)

issues

1st part - Auto-research Cartography on fully revealed maps

Darkcity outlined an issue related to Cartography in the forum.

  • Disabling cartography in revealed map (17/Jul/22)

    I think at present we still see cartograpgy in revealed map, becasue it has following use case, "Able to check allies resources and scores". [...] if map is revealed than why not research cartography be default? Since player can see everything on the map?

2nd part - Hide unproductive techs

Cartography, Diaspora and Commercial Treaty are only useful with mutual allies so they should be hidden if there are none and the teams are locked. For 1v1's it can also be argued that the techs should be hidden even if the teams are not locked, if the two parties become allies the game is over anyway.

  • Change set [25869] programmed that maps with the Reveal option enabled automatically research Cartography as well.
  • It was changed to its current mode with [26151].

notes

The first part of the issue could be voided because with A26 we get a new option Allied View. This allows the setting desired by Darkcity, while still retaining an option of the status quo to invest in research to get the actual benefit (Access to summary of your allies).

The second part falls under Quality of Life improvement, as fewer useless techs are presented.
Side effects could be:

  • Confusion about what is represented in the structure tree.
  • If a tech score is introduced, it would always set back the player without allies compared to the player with allies.

Change History (1)

comment:1 by Langbart, 22 months ago

Description: modified (diff)
Milestone: Alpha 26
Resolution: wontfix
Status: newclosed
  • Close to avoid bloating the issue tracker with smōl feature requests.
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