Draw passability overlay on top of water
In Atlas, with fancywater enabled, the red tile passability indicators (handled by PathfinderOverlay
) are invisible when underwater. They should be made visible somehow, so you can see when water is too shallow/deep to traverse, probably by drawing the overlay on top of the water instead of on the terrain.
Change History
(8)
Milestone: |
Alpha 3 → Alpha 4
|
Priority: |
minor → trivial
|
Milestone: |
Alpha 4 → Alpha 5
|
Milestone: |
Alpha 5 → Backlog
|
Component: |
Core engine → Atlas editor
|
Keywords: |
pathfinding added
|
Resolution: |
→ fixed
|
Status: |
new → closed
|
Milestone: |
Backlog → Alpha 26
|
The passability overlay is visible over water in the game and in Atlas.