Opened 15 months ago

#6741 new defect

Larger units may end up in an endless movement loop if they cannot reach their destination

Reported by: Langbart Owned by:
Priority: Should Have Milestone: Alpha 27
Component: Core engine Keywords:
Cc: Patch:

Description

The ticket description for #6735 was too specific for a single entity, so this ticket was created.


one way to reproduce

  • start a map with any civ, e.g. Han or Rome
  • enter gift from the gods
  • build a siege workshop and set a rally point a bit further away with lots of space around
  • now build a wonder over the rally point of the siege workshop

  • start making some siege, for example catapults
  • notice that units often get stuck and/or end up in a frantic behavior

reproducible

  • A23b gif (no issues)

  • A24b gif (little stuck)

  • A25b gif (stuck and unit pushing at play)

  • A26 gif (stuck and unit pushing at play)

bisect

(none)

expected behavior

  • If you have trouble finding your place, don't do this hectic dance!

Attachments (8)

A26.gif (1.0 MB ) - added by Langbart 15 months ago.
A25b.gif (607.3 KB ) - added by Langbart 15 months ago.
A24b.gif (1.2 MB ) - added by Langbart 15 months ago.
A23b.gif (1.1 MB ) - added by Langbart 15 months ago.
setup.png (127.0 KB ) - added by Langbart 15 months ago.
commands.txt (10.5 KB ) - added by Langbart 15 months ago.
stuck.gif (619.2 KB ) - added by Langbart 15 months ago.
frantic.gif (1.0 MB ) - added by Langbart 15 months ago.

Change History (8)

by Langbart, 15 months ago

Attachment: A26.gif added

by Langbart, 15 months ago

Attachment: A25b.gif added

by Langbart, 15 months ago

Attachment: A24b.gif added

by Langbart, 15 months ago

Attachment: A23b.gif added

by Langbart, 15 months ago

Attachment: setup.png added

by Langbart, 15 months ago

Attachment: commands.txt added

by Langbart, 15 months ago

Attachment: stuck.gif added

by Langbart, 15 months ago

Attachment: frantic.gif added
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