Opened 19 months ago
Closed 19 months ago
#6750 closed defect (fixed)
After queued construction of several fields, woman becomes idle
Reported by: | Langbart | Owned by: | Freagarach |
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Priority: | Release Blocker | Milestone: | Alpha 27 |
Component: | Simulation | Keywords: | |
Cc: | Patch: | Phab:D4960 |
Description
to reproduce
- start a game with the
Han
select at least 4 women and task them to build two rice fields- You can also choose another civ, but then you would need 6 women
- hold the
shift
key pressed while giving the order - when the second field is fully constructed, one woman becomes idle
bisect
Attachments (1)
Change History (9)
by , 19 months ago
Attachment: | idle_farmer.gif added |
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follow-up: 3 comment:1 by , 19 months ago
comment:2 by , 19 months ago
comment:3 by , 19 months ago
In your example the last woman will:
Bevore [27559]: Constructing the fields -> try to garther from the most resent field (fail) -> try to work on the other field.
After [27559]: Constructing the fields -> peek if it's possible to work on the most resent field (it's not possible) -> search for other fundations to construct (fail) -> become idle.
comment:4 by , 19 months ago
[27558]
If I have 8 Han
women on the berries and they are almost done, I could select all the women, place 3 fields while holding down the shift
key, and not have to worry about any of them ever becoming idle.
[27559]
8 women are on the berries, try to select 3 of them and give the queue to build a farm when you are done. Try to select another 3 women do the same and another 2.
- more clicks, higher probability of idleness, and harder to micro manage your women
comment:5 by , 19 months ago
Yeah, the moment I saw the title of the ticket I saw the codepath in my mind. ^^'
comment:6 by , 19 months ago
Owner: | set to |
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comment:7 by , 19 months ago
Patch: | → Phab:D4960 |
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I think the bisect is incorrect. That commit even states it's gonna do that. It's an improvement over before where units would not build farms at all