Opened 13 months ago

Last modified 11 months ago

#6782 new enhancement

Larger dots on CircularMaps compared to SquareMap

Reported by: Langbart Owned by:
Priority: Should Have Milestone: Alpha 27
Component: Core engine Keywords:
Cc: Patch: Phab:D5025

Description (last modified by Langbart)

to reproduce

  • start a SquareMap, for example Gold Rush
pyrogenesis -mod=public -mod=0ad_Better_UI_A26 -autostart="scenarios/gold_rush" -autostart-player=-1
  • start a CircularMap, for example Median Oasis (4)
pyrogenesis -mod=public -mod=0ad_Better_UI_A26 -autostart="skirmishes/median_oasis_4p" -autostart-player=-1
  • compare the size of the points, e.g. animals or wood, on both minimaps, use the cursor as an indicator

bisect

[25993]

expected appearance

  • on the SquareMap dots are ~4x smaller making it much better to distinguish units from one another, thus CircularMaps should have smaller dots

Attachments (3)

map_compare.png (274.4 KB ) - added by Langbart 13 months ago.
round.png (1007.7 KB ) - added by Langbart 11 months ago.
square.png (806.0 KB ) - added by Langbart 11 months ago.

Change History (6)

by Langbart, 13 months ago

Attachment: map_compare.png added

comment:1 by Langbart, 13 months ago

Description: modified (diff)
  • adding bisect number

comment:2 by Vladislav Belov, 11 months ago

Patch: Phab:D5025

in reply to:  2 comment:3 by Langbart, 11 months ago

Replying to Vladislav Belov:

after applying the patch looks good.

by Langbart, 11 months ago

Attachment: round.png added

by Langbart, 11 months ago

Attachment: square.png added
Note: See TracTickets for help on using tickets.