Opened 10 months ago

Closed 4 months ago

#6842 closed task (fixed)

Add compute shader support to backends

Reported by: Vladislav Belov Owned by: Vladislav Belov
Priority: Should Have Milestone: Alpha 27
Component: Core engine Keywords:
Cc: Patch:

Description

Compute shaders are mainly needed for the following tasks:

  • Skinning - to reduce CPU load by delegating that work to GPU
  • Upscaling (FSR)/Downscaling (Supersampling) - to be able to render the game in a different resolution for performance/quality

We need to implement them for GL and Vulkan backends.

Refs: https://wildfiregames.com/forum/topic/102722-support-for-amd-fidelityfx-super-resolution-and-vulkan/

Change History (1)

comment:1 by Vladislav Belov, 4 months ago

Resolution: fixed
Status: assignedclosed

In 28010:

Adds compute shaders support and scaling with FSR.

Fixes #6842

Comments By: phosit, Stan

Differential Revision: https://code.wildfiregames.com/D5218

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