Opened 10 months ago
Closed 4 months ago
#6842 closed task (fixed)
Add compute shader support to backends
Reported by: | Vladislav Belov | Owned by: | Vladislav Belov |
---|---|---|---|
Priority: | Should Have | Milestone: | Alpha 27 |
Component: | Core engine | Keywords: | |
Cc: | Patch: |
Description
Compute shaders are mainly needed for the following tasks:
- Skinning - to reduce CPU load by delegating that work to GPU
- Upscaling (FSR)/Downscaling (Supersampling) - to be able to render the game in a different resolution for performance/quality
We need to implement them for GL and Vulkan backends.
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