Opened 6 months ago
Last modified 6 months ago
#6887 new defect
Crash - Multiplayer Startup
Reported by: | Dimosian | Owned by: | |
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Priority: | Should Have | Milestone: | Backlog |
Component: | UI – Game setup | Keywords: | Crash, Multiplayer, Engine, g_LoadingPage |
Cc: | Dimosian | Patch: |
Description
I've started a Multiplayer session between a Linux host and Windows host, got the following error on the node that joined in (not the host).
It was the same error regardless of whether joiner is in Windows or Linux.
Log (from Linux machine)
ERROR: JavaScript error: gui/common/l10n.js line 69 Script value conversion check failed: v.isString() || v.isNumber() || v.isBoolean() (got type undefined) translate@gui/common/l10n.js:69:36 TitleDisplay@gui/loading/TitleDisplay.js:11:13 init@gui/loading/loading.js:10:19 switchToLoadingPage@gui/gamesetup/Controllers/GameSettingsController.js:282:10 pollPendingMessages@gui/gamesetup/NetMessages/NetMessages.js:42:13 onTick@gui/gamesetup/SetupWindow.js:106:29 @gui/gamesetup/SetupWindow.js:57:64 ERROR: GUI page 'page_loading.xml': Failed to call init() function ERROR: JavaScript error: gui/loading/loading.js line 22 g_LoadingPage is undefined reallyStartGame@gui/loading/loading.js:22:2 GAME STARTED, ALL INIT COMPLETE ERROR: Out-Of-Sync on turn 1 Players: dimosian Dumping state to /home/dimosian/.config/0ad/logs/oos_dump.txt
Thanks in advance to the Dev.
Attachments (2)
Change History (4)
by , 6 months ago
follow-up: 2 comment:1 by , 6 months ago
Component: | Core engine → UI – Game setup |
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Do you have mods instaled? Can you disable them.
comment:2 by , 6 months ago
That problem was fixed in A26: #6433. Could you try to update the game to A26?
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