Opened 6 months ago

Last modified 6 months ago

#6887 new defect

Crash - Multiplayer Startup

Reported by: Dimosian Owned by:
Priority: Should Have Milestone: Backlog
Component: UI – Game setup Keywords: Crash, Multiplayer, Engine, g_LoadingPage
Cc: Dimosian Patch:

Description

I've started a Multiplayer session between a Linux host and Windows host, got the following error on the node that joined in (not the host).

It was the same error regardless of whether joiner is in Windows or Linux.

Log (from Linux machine)


ERROR: JavaScript error: gui/common/l10n.js line 69
Script value conversion check failed: v.isString() || v.isNumber() || v.isBoolean() (got type undefined)
  translate@gui/common/l10n.js:69:36
  TitleDisplay@gui/loading/TitleDisplay.js:11:13
  init@gui/loading/loading.js:10:19
  switchToLoadingPage@gui/gamesetup/Controllers/GameSettingsController.js:282:10
  pollPendingMessages@gui/gamesetup/NetMessages/NetMessages.js:42:13
  onTick@gui/gamesetup/SetupWindow.js:106:29
  @gui/gamesetup/SetupWindow.js:57:64
ERROR: GUI page 'page_loading.xml': Failed to call init() function
ERROR: JavaScript error: gui/loading/loading.js line 22
g_LoadingPage is undefined
  reallyStartGame@gui/loading/loading.js:22:2
GAME STARTED, ALL INIT COMPLETE
ERROR: Out-Of-Sync on turn 1
Players: dimosian
Dumping state to /home/dimosian/.config/0ad/logs/oos_dump.txt

Thanks in advance to the Dev.

Attachments (2)

logs.zip (751.2 KB ) - added by Dimosian 6 months ago.
Compressed Logs
Screenshot from 2023-11-04 22-08-32.png (1.7 MB ) - added by Dimosian 6 months ago.
Log screenshot

Change History (4)

by Dimosian, 6 months ago

Attachment: logs.zip added

Compressed Logs

by Dimosian, 6 months ago

Log screenshot

comment:1 by phosit, 6 months ago

Component: Core engineUI – Game setup

Do you have mods instaled? Can you disable them.

in reply to:  1 comment:2 by Vladislav Belov, 6 months ago

That problem was fixed in A26: #6433. Could you try to update the game to A26?

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