Opened 18 years ago
Last modified 8 years ago
#68 closed task
Network - Basic — at Initial Version
Reported by: | Stuart Walpole | Owned by: | |
---|---|---|---|
Priority: | Must Have | Milestone: | Alpha 2 |
Component: | Network | Keywords: | |
Cc: | Patch: |
Description
- <strike>Ordering of entity groups (over the network) http://www.wildfiregames.com/forum/index.php?showtopic=1665</strike>
- <strike>entity ownership</strike>
- verification of entity ownership - for issuing commands
- Synchronisation of entities with network. http://www.wildfiregames.com/forum/index.php?showtopic=1665
- <strike>command synchronisation between clients and the server - this is basically just connecting some code in the input with some networking code</strike>
- Ping support for message sockets: http://www.wildfiregames.com/forum/index.php?showtopic=1665
- Game turn length calculation and lag handling - depends Ping Support
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