Opened 13 years ago
Last modified 12 years ago
#803 closed defect
Minimap broken — at Version 9
Reported by: | fabio | Owned by: | |
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Priority: | Nice to Have | Milestone: | Alpha 9 |
Component: | Core engine | Keywords: | |
Cc: | Patch: |
Description (last modified by )
The circular minimaps are broken here since a while. Example on current build from svn on Linux with Death Canion:
EDIT: this is a mesa (Linux) driver problem: see this bug for more info: https://bugs.freedesktop.org/show_bug.cgi?id=36762
Change History (9)
comment:1 by , 13 years ago
Milestone: | Backlog → Alpha 5 |
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follow-up: 3 comment:2 by , 13 years ago
comment:3 by , 13 years ago
Replying to Philip:
I guess "a while" may have been r9139. This looks like a z-ordering problem, but it works fine for me and I don't see why it'd be different for you :-(
What drivers are these? Is it the same regardless of renderpath/shadows/fancywater, and regardless of any scrolling on the map?
Broken with r300g (git master and git 7.9 branch) and every combination of renderpath/shadows/fancywater.
Works fine with old r300 and llvmpipe.
comment:4 by , 13 years ago
comment:5 by , 13 years ago
Priority: | Should Have → Release Blocker |
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comment:6 by , 13 years ago
Milestone: | Alpha 5 → Alpha 6 |
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Priority: | Release Blocker → Nice to Have |
I don't see anything obviously wrong or particularly unusual with the current minimap code, and haven't seen problems in any other drivers, so I guess it's most likely that it is a driver bug.
(Only about 0.5% of users seem to be on r300g so I don't think this is critical for the release. But it's probably good to keep the ticket open for a while to track any driver bug reports, and maybe add workarounds to our code depending on what the bug is.)
comment:7 by , 13 years ago
OK, I reported the bug here: https://bugs.freedesktop.org/show_bug.cgi?id=36762
Please avoid adding the workaround until the r300g driver is fixed, so that mesa developers can have a test case for it.
comment:8 by , 13 years ago
Milestone: | Alpha 6 → Backlog |
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comment:9 by , 13 years ago
Description: | modified (diff) |
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I guess "a while" may have been r9139. This looks like a z-ordering problem, but it works fine for me and I don't see why it'd be different for you :-(
What drivers are these? Is it the same regardless of renderpath/shadows/fancywater, and regardless of any scrolling on the map?