Opened 13 years ago
Closed 9 years ago
#945 closed defect (needsinfo)
Linux nVidia TwinView Malfunctions
Reported by: | Scott | Owned by: | |
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Priority: | Should Have | Milestone: | |
Component: | Core engine | Keywords: | |
Cc: | Patch: |
Description
On an nVidia card under linux when using the nVidia drivers, if one has a dual-monitor setup, the game takes control of both monitors and displays precisely in the center of them, resulting in extremely delayed mouse movements (since these are handled by OpenGL), and making the windowed mode the only option to play the game.
Change History (8)
comment:1 by , 11 years ago
Keywords: | multimon added |
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comment:2 by , 11 years ago
comment:3 by , 11 years ago
Keywords: | linux added |
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comment:4 by , 10 years ago
Milestone: | Backlog → Alpha 17 |
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Moving it to a17 to check if that sdl2 update fix it :)
comment:5 by , 10 years ago
Milestone: | Alpha 17 → Alpha 18 |
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If anyone tests this with SDL2 before A17 release, feel free to comment here and close the ticket if necessary. Otherwise I'm bumping it to A18, we should get reports of multimonitor setups after the release.
comment:6 by , 9 years ago
Milestone: | Alpha 18 → Backlog |
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Backlogging as we aren't using SDL2 on Linux (see #2847).
comment:7 by , 9 years ago
Milestone: | Backlog → Alpha 19 |
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Hi, current SVN (will be released as alpha 19) uses SDL2 by default, can you try to see if the original problem still happens?
comment:8 by , 9 years ago
Keywords: | multimon linux removed |
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Milestone: | Alpha 19 |
Resolution: | → needsinfo |
Status: | new → closed |
Closing this as needsinfo, if the reporter still gets the issue they can reopen it.
#1790, #1863, #1905 duplicated this report. SDL 2.0 apparently has multimonitor support, so we'll see how that works when it's released over the next few months.