Opened 13 years ago

Closed 13 years ago

Last modified 13 years ago

#949 closed defect (fixed)

Use the system's mouse sensitivity until you have implemented an options page.

Reported by: alexhultman Owned by:
Priority: Should Have Milestone: Alpha 7
Component: Core engine Keywords:
Cc: Patch:

Description

You should use the same mouse sensitivity as the operating system. Why? Because people are familiar with their own mouse sensitivity settings from the operating system. You could just get the absolute mouse position and draw the game cursor from that. This should be fair enough until you implement the options page. I'm on Linux and the game runs great but I can't play with this low sensitivity. On Windows the game seems to use another sensitivity.

Change History (5)

comment:1 by Erik Johansson, 13 years ago

Are you using Alpha 6? (As opposed to the SVN version) Because there is a setting on some Linux OSs that has this effect, but in the SVN version (and of course in Alpha 7 as soon as it's released) we set it to an option that solves this issue.

comment:2 by alexhultman, 13 years ago

Latest i tested was alpha 6 so i haven't tested the svn version. I'm on Fedora 15 using gnome-shell and the sensitivity is very very low, i have to lift my mouse several times to get across the screen. I'm also on 1080p display resolution. How did you fix this in svn? "we set it to an option that solves this issue" please explain more :)

comment:3 by Erik Johansson, 13 years ago

Please see: http://trac.wildfiregames.com/changeset/9819 Note I'm not 100% sure that's the same issue, but as Alpha 7 will be out soon you will be able to test and see if it works better. Hopefully it does :) Also, you can set that manually, see: http://www.wildfiregames.com/forum/index.php?showtopic=15077&view=findpost&p=224547 If you know your way around Linux well enough, otherwise it's just to wait for Alpha 7. Should hopefully be out by the end of next week.

comment:4 by alexhultman, 13 years ago

Resolution: fixed
Status: newclosed

I just compiled the svn version and it works perfectly. Sorry to duplicate. Fixed.

comment:5 by historic_bruno, 13 years ago

Milestone: BacklogAlpha 7
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