Changes between Version 51 and Version 52 of Alpha21
- Timestamp:
- Sep 12, 2016, 2:43:50 AM (8 years ago)
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Alpha21
v51 v52 1 1 = Alpha 21 = 2 2 Development started by Wildfire Games on April 2^nd^ 2016 (r17966). [[BR]] 3 The release is planned for October.[[BR]] 4 [[BR]] 3 5 The most recent revision can be found at http://trac.wildfiregames.com/changeset .[[BR]] 4 6 Go to the [wiki:Changelogs] page if you are looking for a different timeframe.[[BR]][[BR]] … … 6 8 Check wiki:Alpha21?action=history to only read updates to this site.[[BR]] 7 9 [[BR]] 8 The following list highlights the most important changes up to r18 586, more noticeable ones first.[[BR]]10 The following list highlights the most important changes up to r18719, more noticeable ones first.[[BR]] 9 11 Notice many small bugfixes are not mentioned here.[[BR]] 10 12 … … 40 42 r18155 Allow training naked fanatics in town phase (r18025)[[BR]] 41 43 44 === Heroes === 45 r18598 Carthaginian hero Maharbal +5 melee cavalry attack bonus[[BR]] 46 r18233 Mauryan hero ashoka and chanakya reduce research time, see Aura section below (#3930)[[BR]] 47 42 48 === Siege Engines === 43 49 r18037 Strengthen siege and elephants[[BR]] … … 67 73 r18215 Don't let the capture strength approach infinity as the building HP tends to 0 (#3973)[[BR]] 68 74 r18363 Archer elephants can't capture[[BR]] 75 r18716 Less armor for economic buildings[[BR]] 69 76 70 77 === Economic Buildings === … … 88 95 r18271 Wonders receive rallypoints (#4002)[[BR]] 89 96 90 === Experience points and promotion === 97 === Miscellaneous === 98 r18693 Melee cavalry also shoots arrows when garrisoned[[BR]] 91 99 r18280 Reduce upgraded and promoted healer range and make healers smarter (#3932) [[BR]] 100 r18625 Deal damage even if the attacker dies (#3610)[[BR]] 92 101 r18044 Units gain experience-points per hit instead of per kill (#3889)[[BR]] 93 102 r18131 Reduce gathering speed of promoted units as it was some releases ago (r18165, r18167, r18175)[[BR]] … … 120 129 121 130 == Maps == 131 === New geographic random maps === 132 r18523 Amazon, Mediterranean and Red Sea (r18543, r18548)[[BR]] 133 r18700 Marmara[[BR]] 134 r18564 Pompeii (r18564)[[BR]] 135 r18714 Bahrain, Harbor, Howe Sound, Ngorongoro and Rouen (r18710)[[BR]] 136 122 137 === New Maps === 123 r18 523 Amazon, Mediterranean and Red Sea random maps using actual geographical heightmaps (r18543, r18548)[[BR]]124 r18 564 Pompeii (r18564)125 r18 483 New 3v3 skirmish map "Dueling Cliffs" (showing the maximum map height introduced in alpha 19)[[BR]]138 r18483 3v3 skirmish map "Dueling Cliffs" (showing the maximum map height introduced in alpha 19)[[BR]] 139 r18697 Two Seas skirmish map rework (#2881)[[BR]] 140 r18714 "Harbor" random map script 126 141 127 142 === Improvements === … … 155 170 r18082 Roman textures Roman rooftiles update[[BR]] 156 171 r18079 Seleucid walls (normalmaps and specular maps)[[BR]] 172 r18592 Ptolemian gate animation[[BR]] 173 r18593 Temple of Vesta icon[[BR]] 157 174 158 175 == Networking == 159 176 r18372 Host on arbitrary UDP ports (#3575)[[BR]] 177 r18719 Increase observer limit to 32[[BR]] 160 178 r18176 Show a notification that the host didn't forward UDP port on failed connect (#3570)[[BR]] 161 179 r18371 Retry connecting in the multiplayer join dialog on failed attempts[[BR]] … … 163 181 == Lobby == 164 182 r18534 Show the current teams, defeated- or offline players and observers of running games (#3476, #3143)[[BR]] 183 r18601 Show the time when the match started (#3476)[[BR]] 184 r18609 Split lobby and ratings bot (#3022, r18610, r18612)[[BR]] 165 185 166 186 == Engine == … … 171 191 == User Interface == 172 192 r18545 Acoustic notifications when someone else mentions your username in the lobby, game or gamesetup (#3476)[[BR]] 193 r18639 Grey out disabled buttons and checkboxes of the Stone theme (#4165)[[BR]] 173 194 174 195 === Ingame === 175 196 r18204 Show which players pause a multiplayer game (#1950)[[BR]] 197 r18692 Objectives dialog showing the current gamesettings (#3263)[[BR]] 176 198 r18421 Allow training units in batches of arbitrary sizes(#4059)[[BR]] 177 199 r18014 Improve selection ring of animals (#3786)[[BR]] … … 210 232 r18409 Show map and player information when picking a savegame #1090[[BR]] 211 233 r18078 Show the AI dificulty to guests (#3911)[[BR]] 212 r18 458 Change skirmish maps without losing player settings (#3120)[[BR]]234 r18692 Better gamesetup descriptions (#4141)[[BR]] 213 235 r18124 Swap civilizations when swapping players in the gamesetup (#3804)[[BR]] 236 r18701 Hide ready button to observers (#4112)[[BR]] 214 237 r18519 Remove annoying "map not found" warning[[BR]] 215 238 216 239 === Replays === 217 240 r18111 Filter the replay list by victory condition, singleplayer/multiplayer and rated games (#3436)[[BR]] 218 r18085 Restore filter and selection when returning from a replay (#3742 )[[BR]]241 r18085 Restore filter and selection when returning from a replay (#3742, r18652)[[BR]] 219 242 r18031 Link from summary screen to replay (#3437)[[BR]] 243 r18613 Always save the replay metadata when exiting the game[[BR]] 220 244 221 245 === Summary Screen === … … 227 251 r18180 Use an actual name instead of "You" in singleplayer (replays) (#3979)[[BR]] 228 252 r18193 Immediately update the music gain in the options (#3901)[[BR]] 253 254 == Crashes == 255 r18711 Large address aware patch, so that the windows 32 bit binaries can use more than 2GB space (#4190)[[BR]] 229 256 230 257 == Performance Optimizations == … … 236 263 237 264 == Developer Features == 265 r18655-r18689 Spider Monkey 38 update (#3708) [[BR]] 238 266 r18423 Profiler2: Graphical comparisons of performance (#4056)[[BR]] 239 267 r18123 Smaller OOS logs and savegames (#3824)[[BR]]